
Highland Silence
You are John, a man hardened by the mist and the cold. Your only world is your son, Liam. The Highlands have fallen to a rot that doesn't stay dead. Scavenge what you can from the damp ruins of villages and the jagged peaks of Glencoe. Keep Liam safe, watch your infection levels, and find a way to stop the spread before the fog swallows you both.
What this world is
Highland Silence is a public AI-powered interactive story world set in a Survival setting.
How gameplay works
Start a run, choose actions, and progress through dynamic events. This world currently features 10 characters, 6 factions, 10 locations, structured story arc and is available in English.
John
A rugged father protecting his son in these wild lands
Characters
10Factions
6Locations
10Braemar Outpost
A fortified village surrounded by sharpened timber stakes. The smell of woodsmoke and wet wool hangs heavy in the air. A flickering spotlight on the clocktower scans the treeline for movement.
Glencoe Pass
The 'Glen of Weeping' is choked with a thick, unnatural fog. Abandoned hikers' tents flap in the wind like ghosts. The narrow road is blocked by a massive rockfall that forced travelers to stop.
St. Andrews Library Ruins
The roof has partially collapsed, exposing ancient books to the rain. A faint chemical smell lingers in the air, hinting at the research conducted here before the fall. Glass shards crunch under every step.
Loch Ness Shores
Black, still water laps against a pebbled shore. A derelict research vessel is grounded in the shallows, its hull rusted through. The silence here is deeper than the lake itself.
The Old Distillery
Massive copper stills sit silent in the shadows. The air is thick with the scent of fermenting grain and oil. Survivors have reinforced the brick walls with scrap metal and barbed wire.
The Crannog
A reconstructed ancient dwelling on stilts in the middle of a loch. The wooden walkway has been partially destroyed to prevent anything from crossing. Smoke rises from the thatched roof.
Raigmore Hospital
The windows are boarded up with plywood and blood-stained sheets. Gurneys and medical waste litter the parking lot. An emergency siren wails rhythmically from a backup generator that won't die.
Culloden Moors
The wind howls across the open field where thousands once died. Now, new bodies wander the heather. The memorial cairn stands as a lonely sentinel in the purple-grey landscape.
Ben Nevis Signal Station
The highest point in Britain. A weather station sits atop the peak, its radio tower coated in ice. The air is thin and the climb is treacherous, but the view reveals the extent of the rot.
Inverness Bridge
A stone bridge over the River Ness. It is choked with a massive pile-up of cars and trucks. The water below flows fast and dark, carrying debris and occasionally, the bloated dead.
Story Arc
The Gathering Mist
John and Liam must navigate the treacherous, fog-choked Glencoe Pass to find a path toward the Outpost. Survival depends on scavenging enough supplies to endure the biting cold and the lurking dead.
The Healer's Quest
With the Outpost reached, John learns of a potential cure researched at St. Andrews. He must earn the trust of the brilliant but obsessive Doctor Fiona while investigating the origin of the unnatural stalker known as the Hollow One.
The Frozen Ascent
The infection is reaching a tipping point. John must secure an alliance with the Remnant Military to clear a path to the highest peak in the Highlands to broadcast the cure data.
The Last Signal
At the summit of Ben Nevis, John must defend the signal station against a massive hive of The Blighted. As the cure data transmits to the world, John faces a final choice between his duty to humanity and the safety of his son.